Slides:
https://data.audio.dev/talks/2021/developing-audio-hardware-from-scratch/slides.pdfhttps://audio.dev/ -- @audiodevcon
Organized and produced by JUCE:
https://juce.com/---
From the Ground Up: Developing Audio Hardware from Scratch
Developing audio hardware comes with a unique set of hardware and firmware challenges that, to a beginner, may present itself as an impossible task. However, with an understanding of the basic design principles and tools, developing your own hardware can become an increasingly feasible prospect. While drawing examples from the development process of [BitMasher](
https://www.meoworkshop.org/silly-audio-processing-bitmasher-edition/), a hand-held audio effects game, this talk will cover some key aspects of audio hardware and firmware design including bare-metal programming, circuit design and some points on manufacturability.
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Allen Lee
Allen Lee is a Canadian hardware and software developer specializing in creating interactive devices. He has previously worked in the consumer electronics industry developing test and calibration systems for optical and motion sensors. He has since decided to focus on fusing audio, hardware and software to create whimsical audio things.
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Streamed & Edited by Digital Medium Ltd - online.digital-medium.co.uk
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Special thanks to the ADC21 Team:
Lina Berzinskas
Sophie Carus
Timur Doumler
Derek Heimlich
Josh Hodge
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper